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NPC Generator

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Advanced [show]


Dabbledob Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Dabbledob Timbers, Male Gnome Bard 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Modean Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears black cloth garments or leather armor. His purple hair is heavily combed to the left. His eyes are likewise black. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born several months after his father was called into army service. He has had some formal dancing training, and achieved minor success. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Artistic. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Modean Shame, Male Tiefling Rogue 8
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 6000 sp. Fire opal (1000 gp). Blue star sapphire (1000 gp). Golden pearl (140 gp). Freshwater pearl (10 gp). Chrysoprase (50 gp).


Social Check DCs


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. He has moderate length white hair. His brown unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Heward was born on a far southern plains where he grew up under the tutelage of his mother, an expert Glassblower. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Heward Tyndall, Male Human Sorcerer 10
Medium (5'8") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 9 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)16 (+3) 13 (+1)16 (+3)
Skills History +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vapula Panic, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears tattered old clothes, she is not a threatening figure. Her hair is blue and curly. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: The child of a Dyer, who enjoyed hunting, Vapula was taken on many hunting expeditions. Vapula liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Vapula Panic, Female Tiefling Sorcerer 6
Medium (5'9") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 14 (+2)19 (+4)
Skills Acrobatics +4, Performance +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 3000 sp.


Social Check DCs


Raam Heal, Male Tiefling [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man tends to wear a green poncho over his likewise colored trousers and shirt. He has wavy silver hair. His black eyes dart from person to person to random spaces in the air.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and elven compassion

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Poor, Nature. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Raam Heal, Male Tiefling Adept 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Ermina Branson, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a brown tunic with grey highlights, and long brown pants that bunch up around her shoes. Her hair is short and black. Her eyes are hazel and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly, Disease, Antagonistic, Mundane. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ermina Branson, Female Human Monk 7
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 50000 cp.


Social Check DCs


Mardred Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She carries with her a set of glaives, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has slicked back chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She acts crazy and hedonistic. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the east her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Family, Poor. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Mardred Trueanvil, Female Dwarf Adept 4
Medium (3'9") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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