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NPC Generator

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Advanced [show]


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and red handkerchief worn on his left side, and he perpetually has his pickaxe ready. He wears his silver hair up. His eyes are violet and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: The child of a Banker, who enjoyed hunting, Lance was taken on many hunting expeditions. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Bonds: Nature, Enemies. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Lance Mitchell, Male Human Barbarian 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Ralf Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. He has violet eyes and a violet hat with a brown feather.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He's attracted to the PC; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Adventurer, Has a crush. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Ralf Markum, Male Half-Elf Wizard 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Morthos Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. His hair is cut close to his head. He has gleaming, smiling black eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: To get a good night's sleep; and he has a crush on the local barrister

Flaws: Shy, Insomniac. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Morthos Allure, Male Tiefling Commoner 10
Medium (6'0") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Performance +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1100 gp. Blue quartz (14 gp). Deep blue spinel (1500 gp). Smoky quartz (60 gp). Hematite (14 gp). Fire opal (1300 gp). Moonstone (60 gp). Red garnet (40 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears rags and sports a simple walking cane. With bright golden hair. Her eyes are blue and beady.

Personality: Arara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Arara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born several months after her father was called into army service. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Arara Mystralath, Female Elf Barbarian 5
Medium (4'11") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)17 (+3) 14 (+2)13 (+1)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Drifting Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of falchions on her belt, each one with a aquamarine on the hilt. Her long gray fur is drawn into a two foot long braid. Her eyes are yellow.

Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with a spirit at a very young age, Drifting has worked very hard to control her curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Religious, Military. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Drifting Of World, Female Tabaxi Fighter 5
Medium (5'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5

Possessions: Just what you see.


Social Check DCs


Millicent Allerton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'11". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a rapier. Her long red hair is drawn into a two foot long braid. She has amber eyes.

Personality: She is irascible and easily irritated. She always tries to repair and not replace. It was this mentality that drove her into the Courier business.

History: Gifted from a young age, Millicent studied abroad. Her parents enrolled her in a Cleric school at a young age so that she could practice her arcane talents. She has worked as a Courier like her mother before her.

Motivation: To be a Interpreter again.

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Millicent Allerton, Female Human Cleric 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp.


Social Check DCs


Ella Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears just a yellow suit. Her red hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Ella is depressed about a lot of things. She tends to be a nihilist. Ella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Ella was born the youngest of three triplets. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Someone believes her a fraud; and regain custody of her daughter

Flaws: Depressed, Hedonist. Bonds: Family, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Ella Raethran, Female Half-Elf Expert 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)10 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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