Pelaios Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His right leg appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. Pelaios is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and he has money and likes to spend it
Ideals: Disciplined, Gifted. Bonds: Family, Rich. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 18000 cp. 1 Minor magic item.
Georgina Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of warhammers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her golden hair is cut jaggedly and amateurishly. Her eyes are violet and she is always smoking a pipe.
Personality: Georgina is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. After a long history of fighting, Georgina and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Fighting, Gifted. Flaws: Depressed, Antagonistic. Bonds: Religious. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Aquamarine (1200 gp). Red spinel (110 gp). Moss agate (15 gp). Moss agate (15 gp).
Meriele Berevan, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.
Personality: Eccentric and domineering, Meriele will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Meriele was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert, Optimist. Bonds: Attractive, Poor, Criminal record. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 sp.
Anselm Reed, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His white hair is drawn into a tight pony tail with a clover scrunchie. This blue eyed northerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.
History: Anselm was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He inherited the family business which he has now maintained for 3 years.
Motivation: Seeks redemption; and he is wracked by social anxiety
Ideals: Philantrophist, Persistence. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 7 (-2) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 600 sp.
Aline Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a violet cloak and cross-gartered brown stockings. She has slicked back silver hair. She has a dull look in her green eyes.
Personality: She speaks before she thinks and is too direct. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Athletic, Artistic. Flaws: Impulsive, Shy. Bonds: Poor. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
Possessions: 2000 gp. Iolite (50 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her pastel robe and has her trident always slung over her shoulder. She carries with her a set of tridents, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her brown fur to look like a famous performer. Her blue eyes peer out from beneath her wide-brimmed pastel hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was always a brilliant, if unscrupulous mind. Through the years after Great was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Great's mother didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: To reunite with her old friends.
Ideals: Fighting, Opinionated, Logical. Flaws: Antagonistic, Insane. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 38 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Brass mug with jade inlays (500 gp).
Shadow Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black fur is braided into rings. Her green eyes are slightly larger than normal.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.
History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 800 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Sapphire pendant on gold chain (1100 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!