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NPC Generator

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Advanced [show]


Ranala Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. Her hair is always cut to a buzz. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is overprotective of those who hire her services. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When she was but 6 years old her parents immigrated from the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Guardian, Criminal record, Immigrant. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Ranala Nucklestamp, Female Gnome Monk 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)13 (+1) 12 (+1)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arjhan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He wears his green crest up. His eyes are likewise gold. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Arjhan's homeland. Arjhan decided to take the middle way and become a bodyguard. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Passionate, Gifted, Fighting. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Arjhan Vangdondalor, Male Dragonborn Ranger 13
Medium (6'3") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 68 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills History +5, Insight +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear violet clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His blonde hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast desert. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Justice. Flaws: Ugly. Bonds: Slave, In love, Nature, Family. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Galinndan Franklin, Male Half-Elf Warrior 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)4 (-3) 16 (+3)13 (+1)
Skills Investigation -1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 5 Acid flasks. 2 Holy water.


Social Check DCs


Theirastra Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. Her golden hair is wavy and long. She wears an eyepatch.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Theirastra was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Merchant for hire.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Theirastra Sylvaranth, Female Elf Wizard 13
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 55 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 200 pp. Alexandrite (1000 gp). Bloodstone (50 gp). Hematite (16 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Coral (90 gp). Tourmaline (90 gp). Moss agate (16 gp). 1 Medium magic item.


Social Check DCs


Dean Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is smooth and relatively long. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He takes great joy in being the best Bellfounder in town.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Dean Winthrop, Male Human Bard 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 150 gp.


Social Check DCs


River Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his brown robe and has his sai always slung over his shoulder. His lavender fur is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Terse, Antagonistic. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

River Of Spirit, Male Tabaxi Barbarian 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1600 sp.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to get laid; and many goblins want him driven away

Flaws: Insane. Bonds: Immigrant, Attractive, Family, Enemies, Has a crush. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Heward Mitchell, Male Human Rogue 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +6

Possessions: 1300 gp. Sardonyx (60 gp). Bloodstone (60 gp). Alexandrite (1400 gp). Chalcedony (60 gp).


Social Check DCs

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