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NPC Generator

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Advanced [show]


Quillathe Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries bastard swords. Her silver hair is lengthy and is close to two feet long. Her hazel eyes peer out from beneath her deerstalker yellow hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Quillathe was born the youngest of three triplets. A freak accident while working with her Mayor mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Further expansion of business; and revenge

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Enemies, Family, Job. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Quillathe Sylvaranth, Female Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Mâku Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. His chestnut hair is heavily combed to the right. His eyes are a pleasant hazel.

Personality: Mâku hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, In love, Adventurer, Criminal record. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Mâku Marley, Male Half-Orc Druid 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)7 (-2) 17 (+3)10 (+0)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Veloptima Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her black hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She enjoys reading and quiet.

History: The child of a Marshal, who enjoyed hunting, Veloptima was taken on many hunting expeditions. In her 15th year, her parents were killed by a brigands raid, leaving Veloptima alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Revenge; and she wants revenge against brigands

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Veloptima Leffery, Female Gnome Barbarian 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Glûk Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Glûk Wellington, Male Half-Orc Adept 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 7 (-2)12 (+1)
Skills Athletics +5, Religion +5
Senses Passive Perception 8
Languages Common, Orc, Undercommon, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp.


Social Check DCs


Heian Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 4 years old his parents immigrated from the south. His father took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Immigrant, Nature. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Heian Koehlanna, Male Elf Expert 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Nemeia Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. She has a moderate pudge and is not very fit. Her hair is chestnut and very short. She is baby faced.

Personality: Nemeia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.

Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Extrovert. Bonds: Rich, Family, Mentor, Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Nemeia Suspicion, Female Tiefling Warlock 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 16 (+3)18 (+4)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Infernal, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 300 gp.


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. He keeps his black fur in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Lone was born the youngest of three triplets. Lone abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy, Impulsive. Bonds: Family, Adventurer. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Lone In Woods, Male Tabaxi Barbarian 1
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. 1 Banded mail.


Social Check DCs

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