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Advanced [show]


Thoradin Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized brown coat, he is not a threatening figure. His hair is silver and curly. His gray eyes peer out from beneath his deerstalker brown hat.

Personality: Thoradin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. After coming to the age of reason, Thoradin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Rich. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Thoradin Foamtankard, Male Dwarf Wizard 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 57 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 19 (+4)10 (+0) 11 (+0)15 (+2)
Skills Religion +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He wears a colorful flower in his brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: He is a Metallic Dragon in disguise. He has chosen to use the inheritance that was left to him frivolously. He became a Cook soon after.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Bertram Hallewell, Male Human Fighter 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 1200 gp. Blue quartz (4 gp). Tiger eye turquoise (4 gp). Violet garnet (1600 gp). Azurite (4 gp). Onyx (20 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Melancon, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is portly but not overly obese. She sports white long hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Avice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She has achieved small success as a Architect.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Job. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Avice Melancon, Female Human Druid 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Quespa Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a green and violet robe with the hood down. Her crest is short and scarlet. Her ears are large.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.

History: She comes from a rich southern family. Quespa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Quespa Baharoosh, Female Dragonborn Adept 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 6 (-2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 390 gp. Solid gold idol (400 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Qualen Welber, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear tan pants and tee shirts, marred by beers. His auburn hair is lengthy. He has green eyes and a tan hat with a black feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Professionalism, Gifted, Fighting. Flaws: Ugly, Shy. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Qualen Welber, Male Gnome Druid 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Religion +1, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp.


Social Check DCs


William Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears yellow trousers with red and grey striped suspenders. He wears various colorful collared shirts. He keeps his long chestnut hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Rich, Religious. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

William Larson, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Edge Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white fur is still thick. His copper eyes peer out from beneath his deerstalker pastel hat.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Now he works as a poetry tutor during his time off.

Motivation: A strong sense of loyalty to Tiefling people; and to share knowledge with the world

Ideals: Opinionated, Logical, Artistic. Flaws: Ugly, Racist. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Edge Of Spirit, Male Tabaxi Sorcerer 8
Medium (6'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)11 (+0) 9 (-1)18 (+4)
Skills Deception +7, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp.


Social Check DCs

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