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NPC Generator

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Advanced [show]


Crampernap Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His moppish white hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Logical. Bonds: Attractive, Adventurer, Rich. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Crampernap Maekkelferce, Male Gnome Wizard 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 62 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 4d6-3, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 800 pp. Carnelian (20 gp). Black pearl (600 gp). Chrysoprase (20 gp). Rose (20 gp). Aquamarine (600 gp). Malachite (7 gp). Red-brown spinel (100 gp). Moss agate (7 gp). Eye agate (7 gp). Blue quartz (7 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is matted, messy, and big. Her gray eyes dart from person to person to random spaces in the air.

Personality: She loves telling others what to do and how they should feel about things. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her brother; and meet up once more with her childhood friend

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Thea Jamjar, Female Halfling Warlock 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Just what you see.


Social Check DCs


Whurbin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: Whurbin hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: A deep hatred of drow; and he seems to be bored by most things

Flaws: Antagonistic, Addict, Mundane. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Whurbin Strongheart, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Raam Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His white hair has been sun bleached extensively. His eyes are likewise gold.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he wants revenge against giants

Bonds: Job, Immigrant, Rich, Attractive, Enemies. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raam Deft, Male Tiefling Druid 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 100 pp. Bloodstone (70 gp).


Social Check DCs


Suhnae Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Suhnae was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Adventurer, Family, Poor, Enemies. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Suhnae Lathalas, Male Elf Warlock 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)11 (+0) 14 (+2)17 (+3)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ivellios Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Assassin father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Gnomish compassion; and he wants nothing more than to rejoin the army

Flaws: Insane, Ugly, Disease. Bonds: Poor, Military. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Ivellios Sylvaranth, Male Elf Paladin 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 3 (-4)10 (+0) 13 (+1)11 (+0)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Alexandrite (800 gp). Azurite (12 gp).


Social Check DCs


Purban Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Purban took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Purban Fastfoot, Male Halfling Aristocrat 4
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 16
Hit Points 8 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 6 (-2)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 50 pp.


Social Check DCs

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