Halimath Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a yellow suit. He wears his hair in dreadlocks. His ears are large.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. His childhood dream was to be a Baker, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He desires power and/or immortality.
Flaws: Ugly. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Morthos Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green armored body suit, with a simple white line shooting up and back down. His purple hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Morthos took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: To prove his worth to the world; and to pay off his debts
Ideals: Gifted. Flaws: Ugly, Disease, Impulsive. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 300 gp. Star ruby (700 gp). Banded agate (15 gp). Jasper (30 gp). Chrysoberyl (70 gp).
Harbek Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears a small hat to cover his moderate length silver hair. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 8000 cp.
Lewis Langdon, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a black coat with brown slacks, and carries flails. He wears a colorful flower in his blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 2200 gp. Sard (80 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Orryn and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Aramil Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His brown hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 5 (-3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 360 gp.
Hugh Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports violet clothing, slightly heavier than average wear. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Fisher business at a young age. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Armorer again; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Adventurer, Family. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 50000 cp. Moonstone (80 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!