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NPC Generator

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Advanced [show]


Ilanis Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 5 years old her parents immigrated from the east. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Tanner soon after.

Motivation: Balancing her hectic life and new Tanner responsibilities is difficult.

Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Ilanis Yaeldrin, Female Elf Ranger 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Willow Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is dressed in a clean white cloak covering her clean studded leather. Her clothes are grease stained in places. She wears a wide-brimmed hat to hide her balding. Her thin eyebrows rest above her beady hazel eyes.

Personality: She snorts whenever she laughs or is feeling confident. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Religious. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Willow Glenfellow, Female Halfling Wizard 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)7 (-2) 5 (-3)9 (-1)
Skills Animal Handling -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy red hair. His green eyes peer out from beneath his small grey hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Fargrim hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Insomniac. Bonds: Criminal record, Enemies, Job. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 150 gp. Jasper (50 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Shifting Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. Her small hat is riddled with cuts and holes. Her fierce amber eyes like to dwell on things.

Personality: Shifting is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a brothel owner, Shifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A need for knowledge about a nearby landmark; and she feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: In love, Mentor, Adventurer. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Shifting Of Claws, Female Tabaxi Cleric 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 5 (-3)12 (+1)
Skills Athletics +6, Insight -1
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Darkwood Shield.


Social Check DCs


Barbena Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing the road beaten gear of a warrior. Her hair is greying and her face has many wrinkles. She has a dull look in her violet eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Energy wise she seems alert and responsive.

History: Barbena was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To settle down with her crush; and sabotage a competitor

Ideals: Fighting, Professionalism. Bonds: Job, In love, Criminal record, Has a crush. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Barbena Goblinbane, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 pp.


Social Check DCs


John Bristol, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is silver and curly. He has a dull look in his brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Barber job and began his own company from there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Passionate, Extrovert, Gifted. Flaws: Fearful. Occupation: Barber

Voice: American accent

Attributes [hide]

John Bristol, Male Human Monk 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: White pearl (70 gp).


Social Check DCs


Senteq Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a blue shirt with thin brown vertical stripes and grey pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears a deerstalker hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Miller again; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Senteq Ningel, Male Gnome Expert 11
Small (3'2") Gnome, Lawful Evil (CR 11)
Armor Class 8
Hit Points 86 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 19 (+4)13 (+1) 9 (-1)16 (+3)
Skills Nature +5, Performance +7
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d8+0, Ranged +1 / 3d8-3, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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