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NPC Generator

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Advanced [show]


Baelitae Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. She has styled her auburn hair well, parting it to the left. Her gray eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Ugly, Secretive, Racist. Bonds: Poor. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Baelitae Iathrana, Female Half-Elf Expert 3
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Three Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her lavender fur is braided into rings. Her yellow eyes are passionate and lively.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Three was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Three's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Religious. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Three Mist, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Half-Plate.


Social Check DCs


Valorean Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His gold crest is long and unkept. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Valorean wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Valorean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Valorean took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Slave, Nature. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Valorean Bhenkumbyrznaax, Male Dragonborn Warlock 13
Medium (6'7") Dragonborn, Lawful Evil (CR 13)
Armor Class 7
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 13 (+1)10 (+0) 18 (+4)15 (+2)
Skills Insight +8, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +1 / 4d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Aquamarine (600 gp). Rich purple corundum (1600 gp). Silver pearl (150 gp). White pearl (150 gp). Black pearl (600 gp). Lapis lazuli (12 gp). Hematite (12 gp). Golden yellow topaz (600 gp). Bloodstone (60 gp). Rhodochrosite (12 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting clothing which further accentuates her frame. Her tied-back hair is white. She has a dull look in her green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Isabella was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Isabella Ariessus, Female Half-Elf Aristocrat 5
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her hair is short and black. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of drow once and for all.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs

Flaws: Cynical. Bonds: Attractive, Enemies, Religious, Rich. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Anne Iranapha, Female Half-Elf Commoner 15
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 50 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 18 (+4)18 (+4)
Skills Investigation +8, Religion +8
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnome, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Aquamarine (1100 gp). Peridot (50 gp). Banded agate (11 gp). Blue quartz (11 gp). Star rose quartz (50 gp). Black pearl (1100 gp). Malachite (11 gp). Violet garnet (1100 gp). Chrysoberyl (100 gp). Tiger eye turquoise (11 gp). Deep green spinel (100 gp). Fiery yellow corundum (1100 gp). Blue star sapphire (1100 gp).


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this man is renowned for his bright brown suits and hats. His cinnamon fur is still thick. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small desert village. Through the years after Trail was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trail's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and wants to open a new tavern

Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Trail Candle, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills History +5, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Justin Beverly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with grey colored cloaks and clothing and is in decent physical shape. He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and sabotage a competitor

Bonds: Enemies, Job, Rich, Adventurer. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Justin Beverly, Male Human Bard 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 4000 cp.


Social Check DCs

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