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NPC Generator

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Advanced [show]


Theren Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow coat over a tan low-cut shirt, and a broad hat upon his head. His blonde hair is knotted and matted. His eyes, though not visible through his cowl, are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theren. By chance he met his brother recently and the two have been together since.

Motivation: Seeks redemption.

Flaws: Mundane, Disease. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Theren Iranapha, Male Half-Elf Monk 4
Medium (5'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Intimidation +0
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown cloak and cross-gartered violet stockings. His hair is always cut to a buzz. His eyes are brown and beady.

Personality: He is extraordinarily eccentric. He is a great chef.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Henry Easton, Male Human Warrior 7
Medium (5'8") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 900 gp.


Social Check DCs


Taklinn Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered axe and tarnished bastard sword as well. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Taklinn was raised in a hard working conservative environment. Through the years after Taklinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Taklinn's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Herbalist.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting, Joker, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Taklinn Durthane, Male Dwarf Bard 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 16 (+3)9 (-1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal, Infernal
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Red garnet (60 gp). Moss agate (7 gp). Blue quartz (7 gp). Silver pearl (60 gp). Iolite (70 gp). Black opal (800 gp).


Social Check DCs


Susannah Cornish, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her hair is red and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.

History: She was born in the east. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels threatened by others; and her religion dominates her actions

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Religious, Immigrant, Adventurer. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Susannah Cornish, Female Human Bard 8
Medium (4'11") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Seddit Muse, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a green coat over a white low-cut shirt, and a top hat upon her head. Her whole body is exceptionally muscular. Her red hair is unkempt and raggedy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She misses her home and complains about the freezing weather, even in summer.

History: Seddit was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and find a way to reverse the transformation of her brother

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Poor. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Seddit Muse, Female Tiefling Fighter 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Kasdeya Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a green coat. Her hair is chestnut and very short. Her red eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Kasdeya lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Server, but she was a colossal failure. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she feels that her past leaves her morally obligated to help

Flaws: Shy, Greedy. Bonds: Family, Job, Criminal record. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Kasdeya Clever, Female Tiefling Cleric 12
Medium (6'3") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Chrysoberyl (90 gp). Moonstone (30 gp). Banded agate (16 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Dreali Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He keeps his long black hair kept up in a rat tail. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Dreali was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he's in love

Ideals: Athletic, Persistence. Bonds: Attractive, Has a crush, Religious. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Dreali Qualanthri, Male Elf Druid 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 360 gp. 1 Crowbar.


Social Check DCs

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