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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rose Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a red cloak and cross-gartered black stockings. With wild auburn hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Sold as a small child to a wizard, Rose was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 5 years.

Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion

Ideals: Passionate. Bonds: Attractive, Family, Mentor, Job. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Rose Goodearth, Female Halfling Commoner 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Ranala Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a tan suit. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is lengthy and is close to two feet long. Her gray eyes have a joyful gleam in them most of the time.

Personality: A deeply religious woman she believes everything happens for a reason. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Ranala was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Further expansion of business; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Religious, Adventurer, Mentor, Job. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Ranala Shadowcloak, Female Gnome Commoner 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rose (80 gp). Freshwater pearl (15 gp). Bloodstone (80 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Joan Elton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and wears a brown costume with the symbols of her god on her torso. Her chestnut hair is lengthy and is close to two feet long. She has a dull look in her gray eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her mother.

History: When she was but 8 years old her parents immigrated from the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the south, certain she would find work there.

Motivation: To be a Barkeep again.

Ideals: Entrepeneur. Bonds: Job, Immigrant. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Joan Elton, Female Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Moonstone (40 gp).


Social Check DCs


Baern Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a brown suit. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Spice Merchant, Baern learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and to be a shipwright again

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Baern Rakankrak, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 113 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 20 (+5)8 (-1) 12 (+1)5 (-3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Azurite (11 gp). Freshwater pearl (11 gp). Hematite (11 gp). Fire opal (500 gp). Black pearl (200 gp). Carnelian (50 gp). Freshwater pearl (11 gp). Black pearl (200 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She carries with her a set of morningstars, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She sports a flattop fur cut. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Pelt lived on a farm with her father, near the main road leading to a nearby town. She was taken from her home at a very young age. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her brother; and retire the richest woman in the west

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Family, Slave. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Pelt Of Stars, Female Tabaxi Warlock 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: Just what you see.


Social Check DCs


Kathra Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized amber on her left hand. She wears a top hat to cover her moderate length golden hair. Her eyes are blue and catlike.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is afraid of women and trembles around them

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Tanner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Kathra Orcfoe, Female Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large brown jacket. He has styled his yellow fur well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical, Gifted. Flaws: Insane, Secretive. Bonds: Criminal record. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tricking Treat, Male Tabaxi Warlock 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. Obsidian (7 gp). Chrysoprase (70 gp). Iolite (70 gp).


Social Check DCs

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