Zaffrab Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal singing training, and achieved minor success. He hasn't been sleeping well lately.
Motivation: A rival would like him out of the picture.
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Marastyr Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears grey painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. She has a tattooed face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Marastyr studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Logical, Gifted. Bonds: Attractive, Criminal record. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Sora Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has black crest. Her fierce gold eyes like to dwell on things.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sora lived on a farm with her father, near the main road leading to a nearby town. Like her father and her sister before her, after school she went straight into learning to become a Baker. She has worked as a Baker like her father before her.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Naamah Charity, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blue hair is slicked back into a classic pompadour. Her silver eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in a small mountains village. Her mother had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Hunter for hire.
Motivation: She is content; and she is unsatisfied with her job
Flaws: Depressed, Mundane. Bonds: Rich, Nature, Job. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 200 gp.
Varis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a colorful flower in his auburn hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his mother was called into army service. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Immigrant, Military. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate.
Adran Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Half-Elven culture. He believes the world needs to unite to get rid of brigands once and for all.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Adventurer, Enemies. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Halimath Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue cloak and cross-gartered black stockings. His long red hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by drow. Halimath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Mundane, Forgetful. Bonds: Attractive, Criminal record, Enemies. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Just what you see.
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