Seere Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her long brown hair is drawn into a two foot long braid. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Seere will drive conversation. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a mountains tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and sabotage a competitor
Ideals: Extrovert. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 10)
Armor Class 9
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 600 gp.
Millicent Marley, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She has shaved her head bald. Her eyes are brown and she is always smoking a pipe.
Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to get laid.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Has a crush, Adventurer, Enemies. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 93 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Gnoll
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 600 gp. Banded agate (16 gp). Iolite (80 gp). Tiger eye turquoise (16 gp). Chalcedony (80 gp). Brown diamond (7000 gp). Aquamarine (800 gp). Sard (80 gp). Rhodochrosite (16 gp). Rhodochrosite (16 gp). Rose (80 gp).
Koeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. He has a white handlebar mustache and slicked back white hair. He has a dull look in his amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Slave. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 76 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Chrysoprase (70 gp). Aquamarine (500 gp). Peridot (70 gp). Iolite (70 gp). Deep green spinel (160 gp). Blue quartz (14 gp). Citrine (70 gp). Aquamarine (500 gp). Rock crystal (70 gp). 1 Medium magic item.
Nedda Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear white pants and tee shirts. Her tied-back hair is red. She wears an eyepatch.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a pair of adventurers, Nedda grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Tourmaline (80 gp).
Hugolina Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is generally well dressed albeit a few years behind the times. Her black hair is braided into rings. She has amber eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Hugolina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Poor. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vapula Tolerance, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, green, dusty cloak. She has moderate length black hair. She tend to wears goggles to shield her eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She tends to her Priest job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and she feels threatened by others
Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Military, Job. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Quilla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. She sports white long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of a Fortune-teller, who enjoyed hunting, Quilla was taken on many hunting expeditions. Quilla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Flaws: Insomniac, Addict, Impulsive. Bonds: Slave, Nature. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
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