Korfel Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy violet pantaloons and a brown scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. With a patchy red beard and wild red hair. His eyes are a pleasant violet.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. During his travels, Korfel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Korfel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Korfel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Disease, Greedy. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Huru Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses in black turtlenecks beneath a blue coat with black slacks. She has no hair. This brown eyed northerner is not easily forgotten.
Personality: She speaks before she thinks and is too direct. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the north. Her family was turned out during the war. She and her family wandered north to less war torn lands. She left for the north, certain she would find work there.
Motivation: Retire the richest woman in the north.
Flaws: Ugly, Impulsive, PTSD. Bonds: Military, Immigrant. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 6 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. Zircon (20 gp).
Leaf On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. Her beige fur is lengthy and is close to two feet long. She has amber eyes.
Personality: She has always had a great fascination with Tabaxi culture. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the south to a Interpreter, Leaf learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult.
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Slave. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp. 1 Masterwork Common Melee.
Lewis Southey, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears a robe, a symbol of the sun god around his neck, and a axe on his belt. His black hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by orcs. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: A deep hatred of orcs; and revenge
Ideals: Fighting, Gifted. Flaws: Lazy. Bonds: Slave, Enemies. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. 1 Masterwork Musical instrument.
Oren Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He prefers to wear red clothing when he does not wear armor. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 2 years.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Flaws: Ugly, Impulsive. Bonds: Job, Poor, Adventurer, Military. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp. 1 Silver holy symbol. 1 Climber’s kit.
Elaim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is thinning but still full. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he's attracted to the pc
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 360 gp. 1 Masterwork Uncommon Weapon.
Patrick Warwick, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting grey shirt and pants. His black hair is cut jaggedly and amateurishly. His green eyes are slightly larger than normal.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.
History: When he was but 7 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Entrepeneur. Bonds: Poor, Attractive, Immigrant, Adventurer. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
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