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NPC Generator

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Advanced [show]


Azaki Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light violet in addition to tight pants. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a slaver, Azaki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Azaki reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor, Military, Family. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Azaki Van Es, Male Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 350 gp. 1 Chain shirt.


Social Check DCs


Cask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his lavender fur to look like a famous performer. He has gleaming, smiling copper eyes.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Artistic. Bonds: Attractive, Rich. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Cask Candle, Male Tabaxi Sorcerer 9
Medium (6'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)7 (-2) 11 (+0)16 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Jacoba Rodney, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tight fitting clothing which further accentuates her frame. Her auburn hair is cut short. She has gleaming, smiling blue eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with finding treasure.

History: She was born in the east, but her parents moved at a very young age to the south. A freak accident while working with her Baker mother left her crippled. She is searching for what she claims is her rightful reward.

Motivation: A rival would like her out of the picture; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Jacoba Rodney, Female Human Barbarian 8
Medium (5'0") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1600 gp.


Social Check DCs


Beloril Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his green robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His red hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Beloril took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Navigator again; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Joker, Gifted, Entrepeneur. Bonds: Religious, Job. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Beloril Glanhig, Male Dwarf Expert 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 2000 cp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Radomir Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears red leather gloves, a red jacket, and tight pants. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is a Yochlol in disguise. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Radomir Deephollow, Male Halfling Fighter 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)12 (+1) 9 (-1)10 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely grey suit with brown socks and a vest with buckled shoes. He keeps his auburn hair in a pixie cut. This amber eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Flaws: Mundane, Selfish. Bonds: Immigrant, Rich, Family. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Jacobs, Male Human Cleric 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs


Salanop Turen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" western woman, she is wearing colorful clothing, dressed as a Courier. Her hair is short and black. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. She inherited the family business which she has now maintained for 3 years.

Motivation: She is terrified, and will act out of fear; and to be a junk dealer again

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Salanop Turen, Female Gnome Fighter 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)7 (-2) 8 (-1)12 (+1)
Skills Investigation +0, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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