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NPC Generator

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Advanced [show]


Callie Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears light armors faded through time and improper care. She keeps her chestnut hair in a pixie cut. This gray eyed northerner is not easily forgotten.

Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: Expand her business; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Callie Kettlewhistle, Female Halfling Cleric 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Reddlepop Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. She has auburn hair. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 7 years later her spouse died after the birth of her son. Heartbroken, Reddlepop never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She wants revenge against brigands.

Ideals: Impeccable. Bonds: Attractive, In love, Religious, Enemies. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Reddlepop Raulnor, Female Gnome Ranger 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Deep blue spinel (500 gp). Freshwater pearl (4 gp). Amethyst (120 gp). 1 Minor magic item.


Social Check DCs


Yurgunn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman usually wears her brown robe and has her scythe always slung over her shoulder. Her black hair has been sun bleached extensively. Her violet eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She now owns her own business.

Motivation: Revenge; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Yurgunn Hammerstone, Female Dwarf Bard 9
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 8
Hit Points 39 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)18 (+4) 14 (+2)7 (-2)
Skills Intimidation +1, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Orc, Undercommon, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 9000 sp.


Social Check DCs


Pyntle Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. Her red hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is overprotective of those who hire her services. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the east her family was never financially stable. Her mother was a soldier and died while she was still young. Pyntle was left her mother's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Insomniac. Bonds: Guardian, Criminal record, Poor, Military. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Pyntle Garrick, Female Gnome Rogue 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Saphara Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright black dresses and hats. She has styled her red crest well, parting it to the left. Her eyes are gold and beady.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invites people to come help in her community garden.

History: Saphara was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. By chance she met her brother recently and the two have been together since.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Family, Job. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Saphara Norixius, Female Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1700 gp. Chrysoprase (60 gp). Violet garnet (1200 gp). Moonstone (60 gp). Hematite (14 gp).


Social Check DCs


Mardnab Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fancy tan dress. She is bristling with hidden weapons, mostly halberds and scimitars. Her long red hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Abrasive and pushy, she has a hard time making friends. A true patriot, Mardnab would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and a rival would like her out of the picture

Flaws: Antagonistic, Mundane, Disease. Bonds: Attractive, Criminal record, Military. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Mardnab Nopenstallen, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Trym Branson, Male Human Bard 10
Medium (5'3") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Athletics +6, Religion +5
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: Citrine (70 gp). Star rose quartz (70 gp). Tiger eye turquoise (16 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs

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