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Advanced [show]


Ranala Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair has been sun bleached extensively. Her brown unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: Ranala hails from a village terrorized by brigands. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and many brigands want her driven away

Ideals: Gifted. Flaws: Disease, Shy, Ugly. Bonds: Enemies. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Ranala Munggen, Female Gnome Fighter 9
Small (3'1") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 99 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 20 (+5)11 (+0) 9 (-1)15 (+2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp. Alexandrite (400 gp). Zircon (30 gp). Malachite (8 gp). Rich purple corundum (1200 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Offund, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His broad hat is riddled with cuts and holes. His green eyes peer out from beneath his broad tan hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Zook Offund, Male Gnome Adept 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics -1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Erky Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is styled in orderly dreadlocks. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small island village. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now mingles about in high society.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Erky Rofferton, Male Gnome Rogue 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 18 (+4)12 (+1)
Skills Athletics +4, Insight +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +6

Possessions: 170 gp. 2 Thunderstones.


Social Check DCs


Jacoba Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of strength on her torso. She has a moderate pudge and is not very fit. Her chestnut hair is well kept. She has a tattooed face.

Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the east her family was never financially stable. Her childhood dream was to be a Knight, but she was a colossal failure. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and expand her business

Ideals: Athletic. Flaws: Forgetful. Bonds: Job, Poor, Criminal record. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Jacoba Beitz, Female Human Druid 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His black crest has been sun bleached extensively. His red eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: Donaar hails from a village terrorized by dire rats. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of dire rats

Flaws: Cynical. Bonds: Attractive, Military, Enemies, In love. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Donaar Bhenkumbyrznaax, Male Dragonborn Ranger 16
Medium (6'2") Dragonborn, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 111 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 15 (+2)17 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Infernal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 400 pp. Star rose quartz (80 gp). Amethyst (60 gp). Rock crystal (80 gp). Zircon (80 gp). Blue sapphire (600 gp). Banded agate (5 gp). Star ruby (600 gp). Red spinel (60 gp). Black pearl (900 gp). Sard (80 gp). Amber (60 gp). Golden pearl (60 gp). Hematite (5 gp). Banded agate (5 gp). Moss agate (5 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Amber (60 gp). Carnelian (80 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Azurite (5 gp). Golden yellow topaz (900 gp). Black pearl (900 gp).


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Emotional, Fearful. Bonds: Nature, Adventurer, Rich. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Cleric 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Simple lock.


Social Check DCs


Vondal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is long and blonde with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Vondal hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in sai use. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and many illithids want him driven away

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Vondal Rakankrak, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp. Moonstone (70 gp). Zircon (70 gp). 1 Half-Plate.


Social Check DCs

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