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NPC Generator

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Advanced [show]


Falkrunn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she tends to wear a large grey jacket. She wears her silver hair up. Her eyes are blue and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Falkrunn was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 12 years.

Motivation: Expand her business; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Religious, Job, Attractive, Adventurer. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Falkrunn Hammerstone, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 10 (+0)7 (-2) 9 (-1)13 (+1)
Skills Athletics -1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Barrister. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Barrister soon after.

Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive, Criminal record. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Gilbert Rothenel, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Investigation +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp. Solid gold idol (800 gp). Gold dragon comb with red garnet eye (1200 gp). Gold dragon comb with red garnet eye (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered greataxe and tarnished hammer as well. His white hair is singed and shortened. His brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic, Selfish. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Patrick Dumph, Male Half-Elf Cleric 4
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Aquan, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Eberk Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has drifted from career to career and currently works as a Carpenter.

Motivation: To be a Herbalist again; and he seems to be bored by most things

Flaws: Disease, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Eberk Battlehammer, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)9 (-1) 9 (-1)7 (-2)
Skills Persuasion +0, Stealth +3
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Cairn Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green tunic with brown highlights, and long black pants that bunch up around his shoes. His silver hair is thinning but still full. His red eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Cairn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Cairn Rise, Male Tiefling Ranger 10
Medium (6'5") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)17 (+3) 17 (+3)10 (+0)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin, Auran, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1700 gp.


Social Check DCs


Ubada Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, white cloak. She has wavy golden hair. She has a dull look in her violet eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Impeccable, Philantrophist. Bonds: Rich, Adventurer. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Ubada Dalton, Female Half-Orc Aristocrat 3
Medium (4'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 3 Tanglefoot bags. 1 Everburning torch. 4 Holy water.


Social Check DCs


Oriel Bentham, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her red hair is styled in orderly dreadlocks. Her fierce gray eyes like to dwell on things.

Personality: She is irascible and easily irritated. She plays an instrument quite well.

History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oriel took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Oriel Bentham, Female Human Ranger 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Breastplate.


Social Check DCs

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