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NPC Generator

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Advanced [show]


Dustin Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Mercenary father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Rich, Mentor. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Kenley, Male Human Sorcerer 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 14 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 8 (-1)7 (-2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his long red hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his mother.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur, Logical, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Staurheim, Male Human Bard 8
Medium (5'5") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars, he is not a threatening figure. His golden hair is lengthy. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Thorin will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Laborer, Thorin learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love; and he wants to get laid

Ideals: Extrovert. Flaws: Antagonistic, Addict. Bonds: Job, Has a crush. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Thorin Torevir, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)9 (-1) 17 (+3)9 (-1)
Skills History +3, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Cloth of gold vestments (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orthog Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orthog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical. Bonds: Attractive, Religious. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Orthog Carlyle, Male Half-Orc Expert 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Loopmottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she likes to wear blue tank tops with violet skirt. Her red hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Apothecary.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Loopmottin Oomtrowl, Female Gnome Monk 5
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)17 (+3) 17 (+3)11 (+0)
Skills Arcana +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. 1 Simple lock.


Social Check DCs


Dynamic Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a worn and beaten armor. He has moderate length beige fur. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Dynamic was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Dynamic Moon, Male Tabaxi Druid 5
Medium (6'3") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut jaggedly and amateurishly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Marshal.

Motivation: Retire the richest man in the north; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beiro Mellerelel, Male Elf Expert 11
Medium (5'4") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 30 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills History +6, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 110 pp. Onyx (80 gp). Aquamarine (300 gp). Alexandrite (300 gp). Red-brown spinel (70 gp). Alexandrite (300 gp). Azurite (13 gp). White opal (1300 gp). Blue star sapphire (1300 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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