Eleanor Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in violet turtlenecks beneath a red coat with grey slacks. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. This gray eyed northerner is not easily forgotten.
Personality: She exudes charisma. She is a tour de force of persuasion. She also has developed a complete distrust of the Farmer profession.
History: She was born into a rich family. She has had some formal singing training, and achieved minor success. She has drifted from career to career and currently works as a Crown-heir.
Motivation: She feels kind of lost in life; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 180 pp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Boddynock Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. He sports a flattop hair cut. This violet eyed easterner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Bonds: Job, Poor, Religious. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. White pearl (60 gp). Fiery yellow corundum (600 gp).
Erias Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He usually wears his brown robe and has his longbow always slung over his shoulder. His white hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break; and expand his business
Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 10)
Armor Class 7
Hit Points 87 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +1 / 3d6-3, Grapple +3
Possessions: 1900 gp. Silver comb with moonstones (400 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Barber uniform. His green crest is unkempt and raggedy. His red eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Norkruuth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Marshal, but he got bored and became a Barber. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. 1 Minor magic item.
Namfoodle Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan trousers with black and red striped suspenders. He wears various colorful collared shirts. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.
History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up sickle and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 19 (+4) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp.
Wobbles Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to find somewhere to settle down
Ideals: Professionalism, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Mamnen Calm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is lengthy and is close to two feet long. His fierce red eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Mamnen lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mamnen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mamnen. He used his abilities to trick people and travel the world for free.
Motivation: Half-Elven compassion; and marry his brother to traveling adventurers
Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Family, Criminal record. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1100 sp. Deep green spinel (140 gp). Carnelian (50 gp). Malachite (15 gp). 3 Smokesticks.
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