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NPC Generator

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Advanced [show]


Marbas Revile, Male Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His long blue hair is drawn into a two foot long braid. His eyes are red and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the south. Marbas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Marbas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Marbas Revile, Male Tiefling Bard 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)14 (+2) 8 (-1)10 (+0)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 80 pp.


Social Check DCs


Wiggan Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a longbow. His hair is auburn, silky, and of moderate length. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Wiggan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Wiggan Underfoot, Male Halfling Aristocrat 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 7 (-2)9 (-1)
Skills Deception +1, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Lapis lazuli (4 gp). Aquamarine (700 gp). Obsidian (4 gp).


Social Check DCs


Conrad Winchester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey costume with the symbols of the four houses of cards on his torso. He keeps his long blonde hair kept up in a rat tail. His thin eyebrows rest above his beady green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Shipwright father left him crippled. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Winchester, Male Human Ranger 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Red-brown spinel (140 gp).


Social Check DCs


Ozyman Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his hammer always slung over his shoulder. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is silver and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a island tribe. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Ozyman Quickstep, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 8 (-1)8 (-1)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Virra Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with violet skirt. She carries with her a set of lances, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is styled in orderly dreadlocks. Her brown eyes have a joyful gleam in them most of the time.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of a Shoemaker, who enjoyed hunting, Virra was taken on many hunting expeditions. Virra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Nature, Enemies. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Virra Humplebumple, Female Gnome Barbarian 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp.


Social Check DCs


Beiro Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is blonde and very short. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against goblins.

Ideals: Gifted, Artistic. Bonds: Rich, Family, Slave, Enemies. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beiro Amastacia, Male Half-Elf Fighter 11
Medium (5'0") Half-Elf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 63 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills History +5, Stealth +3
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 3200 gp. Banded agate (11 gp). White opal (900 gp). Aquamarine (1500 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Body Guard does. With bright silver hair and a scraggly beard. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Morkral Burrowfound, Male Dwarf Paladin 8
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 73 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Aquan, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Silver comb with moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs

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