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NPC Generator

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Advanced [show]


Hrathy Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a black coat over a grey low-cut shirt, and a broad hat upon her head. Her hair is always cut to a buzz. Her green eyes dart from person to person to random spaces in the air.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Hrathy is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was granted divine powers by her dying brother.

Motivation: Doesn't want to be a Bather and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Hrathy Hadlee, Female Half-Orc Rogue 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)5 (-3)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 8000 sp. Fire opal (1400 gp). 1 Minor magic item.


Social Check DCs


Quespa Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. She sports a flattop crest cut. She tend to wears goggles to shield her eyes.

Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. She believes the world needs to unite to get rid of giants once and for all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She married young, but lost her spouse to giants. She has set out to sabotage the competition.

Motivation: Retire the richest woman in the south; and revenge

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Enemies, Slave. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Quespa Shestendeliath, Female Dragonborn Barbarian 7
Medium (6'6") Dragonborn, Neutral Evil (CR 7)
Armor Class 14
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)16 (+3) 6 (-2)12 (+1)
Skills Animal Handling +1, History +6
Senses Passive Perception 8
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Caramip Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is bristling with hidden weapons, mostly rapiers and longbows. Her tied-back hair is brown. She has blue eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy and tries to find solutions quickly.

History: Caramip lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Caramip grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caramip. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Optimist. Flaws: Lazy. Bonds: Adventurer, Criminal record, Family. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Caramip Daergel, Female Gnome Bard 10
Small (3'0") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 230 pp. Jade (50 gp). Violet garnet (1200 gp). Red spinel (50 gp). Peridot (50 gp). Smoky quartz (50 gp). Eye agate (12 gp). Jasper (50 gp). Aquamarine (1200 gp).


Social Check DCs


Shamil Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this southern woman is well dressed, constantly wearing a tan suit, black shirt, and red tie. Her auburn hair is kept up in a ponytail inside a Stetson hat. She has several tiny amber earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Shamil lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Athletic. Bonds: Rich, Guardian, Criminal record, Family. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Shamil Loofollue, Female Gnome Commoner 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)5 (-3) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 18000 sp. Sardonyx (80 gp). Coral (70 gp).


Social Check DCs


Ahvain Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His auburn hair is still thick. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Ahvain Caphaxath, Male Elf Rogue 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Yvonne Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tattered old clothes. She wears her chestnut hair up. Her face is scarred and worn.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her sister before her, after school she went straight into learning to become a Mercenary. She has worked as a Mercenary like her father before her.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Poor, Job. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Yvonne Selevarun, Female Half-Elf Monk 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Chrysoberyl (160 gp). Black star sapphire (400 gp). Blue star sapphire (400 gp).


Social Check DCs


Osco Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his longsword. His golden hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Osco studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Bookbinder. Since then, he has sought to make the best of life.

Motivation: Expand his business.

Ideals: Joker, Optimist, Gifted. Bonds: Job. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Osco Wiseacre, Male Halfling Barbarian 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)18 (+4) 11 (+0)12 (+1)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Dwarven, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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