Yvonne Alby, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears silk and lounges about seductively. She is tall, broad shouldered and powerfully built. Her brown hair is braided into rings. Her gray eyes are slightly larger than normal.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not trust anyone and sleeps with one eye open.
History: Yvonne was born with her mother's beautiful face. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Selfish, Insomniac. Bonds: Attractive, Criminal record. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. Red spinel (60 gp).
Shifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time, and is pretty ugly. His gray fur is thinning but still full. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Shifting was raised in a hard working conservative environment. Shifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shifting decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Layabout job and began his own company from there.
Motivation: He has comitted a past crime that haunts him to this day; and his religion dominates his actions
Flaws: Ugly, Hedonist. Bonds: Religious, Job, Criminal record. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Knight. Her moppish white hair is in a traditional bowl cut. She has green eyes and a red hat with a grey feather.
Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the south. Verna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp. Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp).
Meriele Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. Her auburn hair is singed and shortened. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: To protect her home.
Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Guardian, Rich. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. 3 Acid flasks. 1 Holy water. 1 Smokesticks.
Lorilla Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is portly but not overly obese. Her hair, while still mostly brown, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves telling others what to do and how they should feel about things. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Sold as a small child to a slaver, Lorilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and many goblins want her driven away
Ideals: Fighting, Opinionated. Bonds: Attractive, Mentor, Nature. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Adelaide Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears violet trousers with black and pastel striped suspenders. She wears various colorful collared shirts. Her black hair is matted, messy, and big. Her eyes are a pleasant blue.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and she has decided she is irredeemable
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Slave, Nature. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
Heskan Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he prefers to wear flannel. He has moderate length brass crest. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: Heskan was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He has since lost track of the people in his past.
Motivation: Further expansion of business; and regain custody of his daughter
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 18)
Armor Class 13
Hit Points 143 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
Possessions: 18000 gp. Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Citrine (50 gp). Golden pearl (40 gp). Red garnet (40 gp). Red-brown spinel (40 gp). Rhodochrosite (6 gp). Sardonyx (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
