Sun Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: He was born in the south, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: To be a Servant again; and wants to open a new tavern
Ideals: Joker, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Aquan
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 120 pp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp).
Burgell Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His red hair is singed and shortened. His eyes are likewise brown.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Merchant in town.
History: When he was but 7 years old his parents immigrated from the north. His childhood dream was to be a Sculptor, but he was a colossal failure. He has achieved small success as a Merchant.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and sabotage a competitor
Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp.
Fibblestib Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His brown hair is lengthy. He has gleaming, smiling hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Fibblestib studied abroad. Brilliant and gifted he never wanted to apply himself. He struck the Cartwright job and began his own company from there.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Amber (130 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Beckwith, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is lengthy. His violet eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Justice, Artistic. Flaws: Fearful. Bonds: Military. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
Williamina Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. She wears her brown hair up in a very large beehive style do. This brown eyed southerner is not easily forgotten.
Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. As long as the job gets done she does not care how it got done.
History: Born in the south her family was never financially stable. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Williamina took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Professionalism. Bonds: Attractive, Job, Poor, Nature. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 220 pp. White opal (700 gp). Black pearl (400 gp). Deep green spinel (50 gp). Black pearl (400 gp).
Naeris Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan pants and tee shirts. His hair is short and chestnut. His eyes, though not visible through his cowl, are blue.
Personality: He is mildly Elf supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Naeris was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naeris decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: Seeks redemption.
Flaws: Racist, Impulsive. Bonds: Rich, Criminal record. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Iolite (50 gp). Red-brown spinel (100 gp).
Kyle Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown small hat and brown clothes. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: Kyle was born the youngest of three triplets. He worked as a nervous Bookbinder and found it very stressful. He has worked as a Bookbinder like his father before him.
Motivation: His spouse's relatives view him with great suspicion; and someone believes him a fraud
Flaws: Ugly, Selfish, Fearful. Bonds: Family, Job, Enemies. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
