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NPC Generator

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Advanced [show]


Elizabeth Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown top hat and brown clothes. She keeps her silver hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Further she is a bit of a stoner and is frequently out of it.

History: Born in the south her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: She's repulsed by the PC; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Shy, Addict, Antagonistic. Bonds: Poor, Attractive, Debt. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Elizabeth Everleigh, Female Human Expert 10
Medium (5'11") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +4

Possessions: 70 pp. Alexandrite (900 gp). Banded agate (6 gp). Chalcedony (20 gp). Aquamarine (900 gp). Alexandrite (900 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has all her life been fascinated with painting.

History: She was born on a small isolated farm. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Gifted, Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Helja Ironfist, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 220 gp.


Social Check DCs


Oriff Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She has chestnut hair. She is very pretty but has cold, dead eyes.

Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. She can't help but pocket interesting objects she comes across

History: The child of western immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered writing. Recently she has begun working with bootleggers and crooks.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Artistic. Bonds: Attractive, Job, Criminal record, Immigrant. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Oriff Rakankrak, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)5 (-3) 14 (+2)11 (+0)
Skills Arcana -1, History -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp. Golden yellow topaz (600 gp). 1 Masterwork Musical instrument.


Social Check DCs


Cloak Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long yellow fur kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Soapmaker, her mother struggled to pay the bills. Cloak abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Addict, Forgetful. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Cloak Of Ale, Female Tabaxi Monk 14
Medium (6'0") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 100 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 9 (-1)20 (+5)
Skills Stealth +7, Survival +4
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 800 pp. Iolite (30 gp). Rhodochrosite (16 gp). Sard (30 gp). Blue quartz (16 gp). Alexandrite (1000 gp). Red-brown spinel (130 gp). Moonstone (30 gp). Chrysoprase (30 gp). Rich purple corundum (600 gp). Star ruby (600 gp). Red spinel (130 gp). Hematite (16 gp). Blue sapphire (600 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Peridot (30 gp). 1 Medium magic item.


Social Check DCs


Valafar Madness, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and curly. His eyes are gold and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Weaver again; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant, Family, Job. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Valafar Madness, Male Tiefling Druid 7
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)8 (-1) 15 (+2)9 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His hair is long and golden with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Sage.

Motivation: Wants to open a new tavern; and to be a stylist again

Flaws: Insane, Disease. Bonds: Attractive, Job, Criminal record. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Foxilon Appleblossom, Male Halfling Warlock 8
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Khrosh Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His brown hair is braided into rings. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Khrosh embodies much of what other species detest in the Half-Orcs. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: Rich, Has a crush. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Khrosh Graeme, Male Half-Orc Paladin 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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