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NPC Generator

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Advanced [show]


Ahinar Nailo, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears a robe, a symbol of the four houses of cards around her neck, and a spear on her belt. Her left leg appears badly burned and disfigured. Her hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. This hazel eyed southerner is not easily forgotten.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her psionic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Ahinar Nailo, Female Elf Monk 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)9 (-1) 15 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. White opal (400 gp). Violet garnet (600 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown tunic with yellow highlights, and long tan pants that bunch up around his shoes. His whole body is exceptionally muscular. His gray fur is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Cask embodies much of what other species detest in the Tabaxis. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Immigrant, Enemies, Military. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Cask Wind, Male Tabaxi Barbarian 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Dynamic Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a pastel armored body suit, with a simple green line shooting up and back down. He keeps his long beige fur kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has recently gotten a pet goose that steals things from people.

Motivation: To find somewhere to settle down; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane. Bonds: Enemies, Criminal record. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Dynamic Of Shadows, Male Tabaxi Paladin 7
Medium (5'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Medicine +4, Nature +7
Senses Passive Perception 11
Languages Common, Celestial, Orc, Halfling, Aquan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 9000 sp. Aquamarine (400 gp). Rose (40 gp). Golden pearl (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears just a grey suit. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly brown, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Detective in town.

History: Born to a Spice Merchant, her father struggled to pay the bills. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying brother.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new detective responsibilities is difficult

Ideals: Gifted. Bonds: Slave, Job, Poor. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Helja Thrahak, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Baggi Clayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a green scarf. Her skin is fair and her fingers are delicate and long. She wears her hair in dreadlocks. Her ears are large.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. Animals are drawn to her, and she is able to talk to them.

History: She was born at the edge of vast plains. She was taken as a slave by a traveling circus and forced to perform She has drifted from career to career and currently works as a Shoemaker.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Baggi Clayton, Female Half-Orc Cleric 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Carved bone or ivory statuette (60 gp).


Social Check DCs


Gynnie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a black coat with green slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her golden hair. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. During her travels, Gynnie and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gynnie discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Gynnie fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Gynnie Warmwater, Female Halfling Barbarian 14
Small (2'11") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 104 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Nature +5, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Silver pearl (100 gp). Malachite (16 gp). Freshwater pearl (16 gp). Carnelian (40 gp). Lapis lazuli (16 gp). Aquamarine (500 gp). Lapis lazuli (16 gp). Canary diamond (3000 gp). Tiger eye turquoise (16 gp). Peridot (40 gp). White opal (900 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Ridley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has dyed her greying red hair a little too much giving a sharp red color. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ownka was born in the east. At a young age she loved to build and create. She worked as a nervous Unemployed and found it very stressful. She became a Unemployed soon after.

Motivation: Gnomish compassion; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Ownka Ridley, Female Half-Orc Warrior 5
Medium (4'11") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 4000 sp. Violet garnet (900 gp).


Social Check DCs

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