Mijira Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a robe, a symbol of the four houses of cards around her neck, and a crossbow on her belt. Her crest, while still mostly white, has prominent grey streaks. Her eyes are likewise red.
Personality: She is irascible and easily irritated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: When she was but 5 years old her parents immigrated from the east. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in crossbow use. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Mijira was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 38 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 1800 gp. Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Maynild Alton, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a faded coat and loose pants complete with feathered hat. Her brown hair is smooth and relatively long. She has blue eyes.
Personality: Confrontational and typically high on some drug or another. She is a ruthless business woman, a trait she acquired from her father.
History: She was born the only child of a wealthy merchant. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.
Motivation: She wants revenge against orcs; and a deep hatred of orcs
Ideals: Entrepeneur. Flaws: Addict. Bonds: Military, Criminal record, Enemies. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 10)
Armor Class 13
Hit Points 99 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: Just what you see.
Damaia Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her silver hair is long and unkept. Her eyes are a pleasant white.
Personality: She can speak with the recently deceased. The war was a terrible time for her, and Damaia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 74 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 1200 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver comb with moonstones (300 gp). Gold music box (1000 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Art Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His gray fur is still thick. His eyes are likewise green. His teeth are white and perfect.
Personality: Art wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast mountains. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: A strong sense of loyalty to Dwarven people; and a strong sense of loyalty to dwarven people
Ideals: Disciplined, Gifted. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1000 sp. Tiger eye turquoise (16 gp). Alexandrite (1200 gp). Rhodochrosite (16 gp).
Eggren Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy brass crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She is content; and money/treasure
Ideals: Professionalism. Flaws: Secretive, Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1100 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). An abacus with copper, silver and gold markers (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp).
Therlin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears bulky grey painted plate armor. Her auburn hair is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Therlin was born on a far western forest where she grew up under the tutelage of her father, an expert Shipwright. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.
Oppah Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she wants to meet her childhood hero
Ideals: Disciplined. Bonds: Rich, Adventurer, Mentor. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2 Alchemist’s fire.
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