Manfred Davenport, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly black, has prominent grey streaks. His violet eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Thiala Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A 4'7" southern woman, she wears tan leather gloves, a tan jacket, and tight pants. She wears her hair in dreadlocks. Her hazel eyes dart from person to person.
Personality: She has always had a great fascination with Halfling culture. She is a very good compulsive liar and kleptomaniac.
History: She got into the Fletcher business at a young age. She struck it rich when she found rare goods in large quantities. She became a Fletcher soon after.
Motivation: Many brigands want her driven away; and someone believes her a fraud
Flaws: Racist. Bonds: Criminal record, Job, Rich, Enemies. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp.
Chassath Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'6". She wears tattered old clothes. Her broad hat is riddled with cuts and holes. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Military. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1200 gp. Malachite (11 gp). Chalcedony (40 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jezebeth Despair, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with wide-brimmed hat. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. She is harsh and unforgiving.
History: Gifted from a young age, Jezebeth studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Deep green spinel (150 gp). Violet garnet (600 gp).
Anne Brixton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is drawn into a tight pony tail with a skull scrunchie. This brown eyed northerner is not easily forgotten.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.
Motivation: Wants to raise her children well; and to unite with her brother
Ideals: Impeccable. Flaws: Cynical. Bonds: Rich, Adventurer, Family. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Blue quartz (15 gp). 1 Masterwork Common Ranged Weapon.
Helja Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her red hair is drawn into a tight pony tail with a cross scrunchie. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She pushes her goals aggressively. She is also a coward if confronted.
History: Helja lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Shepherd job and began her own company from there.
Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Job, Family. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1800 sp.
Gennal Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. He keeps his long brown hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gennal hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Flaws: Addict, Secretive, Shy. Bonds: Attractive, Enemies. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Malachite (13 gp). Bloodstone (80 gp). Lapis lazuli (13 gp).
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