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NPC Generator

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Advanced [show]


Corkitron Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His chestnut hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Corkitron lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Selfish, Antagonistic, Depressed. Bonds: Family. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Corkitron Honeypot, Male Halfling Warrior 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Elven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Arnold Royal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of monstrous two handed axes on his belt, each one with a emerald on the hilt. He wears a deerstalker hat to hide his balding. He has a dull look in his gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Fighting, Philantrophist, Optimist. Flaws: Depressed. Bonds: Military, Rich. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Royal, Male Human Fighter 10
Medium (5'11") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit, and carries clubs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Professionalism. Flaws: Disease, PTSD. Bonds: Slave. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Charles Wakefield, Male Human Druid 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Baradad Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a green and tan handkerchief worn on his right side. His crest, while still mostly scarlet, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Baradad is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Flaws: Insomniac, Shy, Racist. Bonds: Attractive, Religious. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Baradad Kerrhylon, Male Dragonborn Bard 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)15 (+2) 7 (-2)15 (+2)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thoradin Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male dresses in brown turtlenecks beneath a green coat with grey slacks. He is tall, broad shouldered and powerfully built. His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Joker. Flaws: Shy, Depressed. Bonds: Immigrant, Rich. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Thoradin Foamtankard, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 300 sp.


Social Check DCs


Nalaed Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'10" and prefers to wear grey clothing when she does not wear armor. She has slicked back brown hair. Her face is covered beneath a completely black helmet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Nalaed hails from a village terrorized by illithids. Through the years after Nalaed was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Nalaed's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Many illithids want her driven away.

Flaws: Antagonistic, Mundane. Bonds: Family, Enemies. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Nalaed Trueblood, Female Dwarf Expert 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 6 (-2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp. 1 Silk rope.


Social Check DCs


Rurik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is cut close to his head. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Crown-heir in town.

History: Rurik was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Rurik Fallack, Male Dwarf Bard 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 5000 cp.


Social Check DCs

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