Aramil Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his violet robe and has his shortspear always slung over his shoulder. He wears his blonde hair up. He has a dull look in his amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to open a new tavern; and regain custody of his son
Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 51 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3000 gp. Jade (70 gp). Moonstone (80 gp). Amber (70 gp). Violet garnet (1500 gp). Freshwater pearl (4 gp). Black pearl (1500 gp). Blue quartz (4 gp). Iolite (80 gp).
Puyet Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). Her red hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She snorts whenever she laughs or is feeling confident. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A freak accident while working with her Marshal father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to reunite with her absent father
Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 4 (-3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: Just what you see.
Oloric Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is heavily combed to the left. He has several tiny emerald earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Oloric hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He loathes his own lifestyle.
Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Rich, Enemies. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Tiger eye turquoise (13 gp). Jasper (70 gp). Tiger eye turquoise (13 gp). 1 Half-Plate.
Seebo Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his black hair in a flapper bob. He has green eyes and a blue hat with a brown feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing music.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss.
Ideals: Gifted, Artistic. Bonds: Poor, Has a crush. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 30000 sp.
Beast Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is cinnamon and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Kent, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown armored body suit, with a simple violet line shooting up and back down. His red hair is still thick. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp.
Chenna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. Her long blonde hair reaches down to her waist. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a criminal king-pin and mafia family She was taken from her home at a very young age. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She loathes her own lifestyle; and she has decided she is irredeemable
Flaws: Depressed. Bonds: Attractive, Poor, Slave, Criminal record. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 83 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnoll, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 25000 sp. Zircon (80 gp). Citrine (80 gp). Rich purple corundum (500 gp). Jet (80 gp). Golden yellow topaz (300 gp). Golden pearl (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
