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NPC Generator

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Advanced [show]


Nuthra Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her brown robe. She is bristling with hidden weapons, mostly sais and flails. She has scarlet crest. She wears an eyepatch.

Personality: Abrasive and pushy, she has a hard time making friends. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family, Nature. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Nuthra Jerynomonis, Female Dragonborn Commoner 6
Medium (6'7") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 500 gp. Alexandrite (1400 gp).


Social Check DCs


Umpen Offund, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His red hair is lengthy. He is baby faced.

Personality: A skeptical and narcissistic man, Umpen's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Mundane, Greedy. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Umpen Offund, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 20 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Mormo Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'9" and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His right hand appears badly burned and disfigured. His hair is short and dark red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: Mormo lived on a farm with his father, near the main road leading to a nearby town. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He has since lost track of the people in his past.

Motivation: Revenge; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Family. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Mormo Tragedy, Male Tiefling Monk 12
Medium (6'9") Tiefling, Neutral Good (CR 12)
Armor Class 9
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 14 (+2)18 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rezena Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with top hat. She has a penchant for wearing a ring with an oversized topaz on her right hand. She keeps her long copper crest kept up in a rat tail. Her gold eyes peer out from beneath her top green hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast island. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Ideals: Opinionated, Fighting. Bonds: Rich, Nature, Religious. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Rezena Gygazzylyshrift, Female Dragonborn Expert 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)7 (-2) 13 (+1)19 (+4)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Pink pearl (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sindri Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His hair is red and very short. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Sindri has worked very hard to control his curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy, Disease. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Sindri Nackle, Male Gnome Monk 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 6 (-2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Bertram Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Marshal.

Motivation: Expand his business; and to be a fletcher again

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Allerton, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)18 (+4) 18 (+4)14 (+2)
Skills Athletics +3, Medicine +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rurik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His hazel eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Bounty Hunter profession.

History: Sold as a small child to a slaver, Rurik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Rurik Broodfist, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 17 (+3)8 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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