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NPC Generator

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Advanced [show]


Rinn Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, violet cloak. She wears her auburn hair up in a very large beehive style do. Her eyes are a pleasant brown.

Personality: She speaks before she thinks and is too direct. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her mother raised her in a mountain cabin. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is greedy; and to reunite with her absent father

Flaws: Impulsive, Insane. Bonds: Attractive, Family, Nature, Rich. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Rinn Ariessus, Female Half-Elf Bard 15
Medium (4'10") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 84 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +6, Deception +8
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14443

Possessions: 5000 gp. Old masterpiece painting (900 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Medium magic item.


Social Check DCs


Fargas Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his black hair down. He is baby faced.

Personality: Fargas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Family, Debt, Rich. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Fargas Copperkettle, Male Halfling Druid 10
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 48 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 15000 sp. Sard (20 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kaladan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple green robe with white stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His green crest is matted, messy, and big. He has gleaming, smiling red eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Slave, Guardian. Occupation: Fisher

Voice: German accent

Attributes [hide]

Kaladan Norixius, Male Dragonborn Druid 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Valafar Shame, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears an entirely green suit with red socks and a vest with buckled shoes. His white hair is lengthy and is close to two feet long. His eyes are gold.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Valafar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Valafar's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Valafar Shame, Male Tiefling Warrior 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)5 (-3) 12 (+1)16 (+3)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His blonde hair is drawn into a tight pony tail with a cross scrunchie. This brown eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Mentor. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Trey Beitz, Male Human Monk 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills History +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 gp.


Social Check DCs


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries a battered glaive and tarnished ceremonial dagger as well. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: Pallabar was born in the east. At a young age he loved to build and create. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable, Logical, Persistence. Bonds: Adventurer. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Pallabar Wildwander, Male Gnome Aristocrat 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Mormo Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears baggy green pantaloons and a white scarf. His right leg appears badly burned and disfigured. He has dark red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Enemies. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Mormo Principle, Male Tiefling Fighter 11
Medium (6'4") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 41 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)17 (+3) 14 (+2)19 (+4)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 70 pp.


Social Check DCs

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