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NPC Generator

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Advanced [show]


Caeldrim Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He wears his golden hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Caeldrim was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Military, Immigrant, Rich. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Caeldrim Tealeaf, Male Half-Elf Expert 13
Medium (5'0") Half-Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Deception +4, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Amber (70 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Rose (60 gp). Violet garnet (1100 gp). Citrine (60 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barbena Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a very tight haircut. Her face is scarred and worn.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Barbena Strongheart, Female Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills History +3, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Rohesia Wentworth, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. She dropped out of school before completing her studies. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Rohesia Wentworth, Female Human Ranger 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp.


Social Check DCs


Right-Handed Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His gray fur is thinning but still full. His half smiles and green eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. His childhood dream was to be a Jeweler, but he was a colossal failure. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Slave, Attractive, Job, Rich. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Right-Handed Peak, Male Tabaxi Ranger 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)12 (+1) 13 (+1)20 (+5)
Skills History +5, Intimidation +9
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 800 gp. Black pearl (1400 gp). Jasper (40 gp). Jade (40 gp). Aquamarine (1400 gp). Deep green spinel (40 gp).


Social Check DCs


Diesa Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman usually wears her brown robe and has her monstrous two handed axe always slung over her shoulder. Her clothes are grease stained in places. Her long silver hair reaches down to her waist. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her absent father.

Bonds: Poor, Immigrant, Attractive, Job, Family. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Diesa Trueanvil, Female Dwarf Cleric 8
Medium (3'9") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Infernal, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 600 gp. Banded agate (15 gp). Aquamarine (1200 gp). Chrysoprase (80 gp). Deep blue spinel (1200 gp). Blue sapphire (1100 gp). Carnelian (80 gp).


Social Check DCs


Modean Victory, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His hair is dark red, silky, and of moderate length. His fierce white eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Modean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Optimist. Bonds: Attractive, Family, Mentor, Rich. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Modean Victory, Male Tiefling Monk 10
Medium (5'7") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 290 pp. Solid gold idol (900 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Bagabug Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright black suits and hats, he is not a threatening figure. He wears a colorful flower in his golden hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Junk Dealer again; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Military, Job. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Bagabug Landon, Male Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp.


Social Check DCs

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