Sarai Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a red vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her red boots flare out at the collars. Her whole body is exceptionally muscular. Her hair is golden and curly. Her face is covered beneath a completely black helmet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is used to getting what she wants. In part because she is a meticulous planner.
History: When she was but 6 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Fibblestib Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.
History: Fibblestib hails from a village terrorized by brigands. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 12)
Armor Class 13
Hit Points 119 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Violet garnet (300 gp). Aquamarine (300 gp). Azurite (14 gp). Silver pearl (160 gp). Rose (20 gp). Rock crystal (20 gp). Sard (20 gp).
Portia Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She usually wears her white robe and has her whip always slung over her shoulder. She has wavy red hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Portia is combative with any and all who dare try her patience in the slightest.
History: Portia was born in the north. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered north to less war torn lands. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss.
Ideals: Justice, Persistence. Flaws: Cynical, PTSD. Bonds: Immigrant. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 9
Hit Points 171 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Infernal, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 800 pp. Amethyst (60 gp). Zircon (40 gp). Violet garnet (1100 gp). Coral (60 gp). Aquamarine (1100 gp). Chalcedony (40 gp). Rhodochrosite (6 gp). Chrysoprase (40 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Moonstone (40 gp). Obsidian (6 gp). Amber (60 gp). Jacinth (6000 gp). Black opal (1200 gp). Peridot (40 gp). Onyx (40 gp). Deep green spinel (60 gp). Hematite (6 gp). Deep green spinel (60 gp). Deep blue spinel (1100 gp). Zircon (40 gp). Rose (40 gp). 1 Medium magic item.
Hatae Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a faded coat and loose pants complete with feathered hat. Her tied-back hair is silver. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is mildly Elf supremacist, though she does not identify as such. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hatae is combative with any and all who dare try her patience in the slightest.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Hatae has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Athletic, Justice. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Silk rope.
Paymon Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is singed and shortened. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Greedy, Impulsive. Occupation: Tailor
Voice: French accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 700 gp.
Greethen Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brass crest. He tends to wear a green poncho over his likewise colored trousers and shirt. He has a hunchback. His brass crest is slicked back into a classic pompadour. His fierce gold eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Greethen took refuge in the large cave and found the beat up falchion and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Rose (50 gp). Blue star sapphire (700 gp). Black star sapphire (700 gp). Tiger eye turquoise (12 gp). Rich purple corundum (700 gp). Golden yellow topaz (1000 gp). Golden pearl (100 gp). Freshwater pearl (12 gp).
Sybil Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized opal on her left hand. She wears a colorful flower in her brown hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with finding treasure.
History: She was born on a small isolated farm. Sybil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Depressed. Bonds: Attractive, Rich, Adventurer, Nature. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 1 Banded mail.
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