Elysande Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman dresses in violet turtlenecks beneath a yellow coat with tan slacks. Her clothes are grease stained in places. She has moderate length white hair. She has a tattooed face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.
History: The child of northern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and she is content
Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp.
Werydd Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy brown pantaloons and a grey scarf. She is bald on top and has large silver tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Werydd was born the youngest of three triplets. She worked as a nervous Seamstress and found it very stressful. She has drifted from career to career and currently works as a Seamstress.
Motivation: To be a Fortune-teller again.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 34 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Druidic, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 7000 sp.
Bella Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears white cloth garments or leather armor. Her black hair is long and unkept. She has gray eyes and a white hat with a pastel feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A powerful brothel owner made her what she is. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Mentor, Immigrant. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Sapply Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. He has a hunchback. He has a very tight haircut. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, PTSD. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Bûth Law, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Herbalist uniform. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is drawn into a tight pony tail with a skull scrunchie. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Herbalist. He has set out to sabotage the competition.
Motivation: Expand his business; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Optimist. Flaws: Shy. Bonds: Job, Military. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp.
Jade On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His white fur is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Jade grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jade grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jade. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels kind of lost in life; and he would like to get married and retire
Flaws: Depressed. Bonds: Attractive, Religious, Adventurer, Criminal record, Has a crush. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1900 gp. Peridot (60 gp). Peridot (60 gp). Freshwater pearl (10 gp). Carnelian (60 gp). Alexandrite (200 gp). Sardonyx (60 gp).
Qualen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. He wears a Stetson hat to cover his moderate length black hair. His gray eyes peer out from beneath his Stetson tan hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qualen is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a slaver, Qualen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Terse, Depressed. Bonds: Adventurer, Mentor. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
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