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Advanced [show]


Hugolina Colton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is generally shirtless and showing off her tattooed chest. She sports silver long hair. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Hugolina grew up listening to her mother's many stories. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Adventurer, Criminal record. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Hugolina Colton, Female Human Adept 3
Medium (4'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Uthemar Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his blue robe and has his sai always slung over his shoulder. His auburn hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up sai and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Uthemar Ariessus, Male Elf Paladin 5
Medium (4'11") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Fiery yellow corundum (1500 gp). Golden yellow topaz (800 gp). Blue star sapphire (1500 gp).


Social Check DCs


Efferil Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, blue cloak. His blonde hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Efferil grew up listening to his mother's many stories. In his youth he was a Marshal, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Impeccable, Fighting, Optimist. Flaws: PTSD. Bonds: Adventurer. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Efferil Iathrana, Male Elf Bard 4
Medium (4'8") Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 14000 cp. Deep blue spinel (200 gp). Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


Tordek Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Courier, but he got bored and became a Merchant. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Job, Rich, Mentor. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tordek Eversharp, Male Dwarf Cleric 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 83 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 20 (+5)14 (+2) 10 (+0)12 (+1)
Skills Athletics +7, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 180 pp. Solid gold idol (200 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Home, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing black shirts, loose pants, and blazers most of the time. Her red hair has been sun bleached extensively. She has a tattooed face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Nothing but the best is good enough for her; and a deep hatred of gnolls

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Enemies, Military. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Shautha Home, Female Half-Orc Wizard 4
Medium (6'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp.


Social Check DCs


Ahvain Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has done his best to style his black hair to look like a famous performer. His eyes are likewise blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Ahvain was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ahvain's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Debt. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Ahvain Berevan, Male Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Frouse Reese, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Frouse grew up listening to his father's many stories. A gifted student he started as a Soapmaker, but he got bored and became a Servant. In the meantime he has taken over work as a Servant and occasionally as a mercenary.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Adventurer, Job, In love. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Frouse Reese, Male Gnome Cleric 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 36000 sp. Peridot (60 gp). Brown-green garnet (50 gp). White opal (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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