Darrow Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He is renowned for his bright white suits and hats. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south to a Brewer, Darrow learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 6000 cp. 1 Breastplate.
Dagger Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a brown suit, pastel shirt, and grey tie. Her cinnamon fur is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Confrontational and typically high on some drug or another. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Five In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His small hat is riddled with cuts and holes. He has green eyes and a brown hat with a blue feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and to prove his worth to the world
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 6 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (700 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yurk Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a white cloak and cross-gartered black stockings. He has a small bristly mustache and wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His job bores him to no end. He has decided to make it more interesting.
History: He was born at the edge of vast mountains. He moved out east to avoid the crime he committed. After a long history of fighting, Yurk and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 78 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 7000 gp. Deep blue spinel (700 gp). Pink pearl (160 gp). Jade (160 gp). Black opal (1500 gp). Fiery yellow corundum (1500 gp). Aquamarine (700 gp). Sardonyx (60 gp). Zircon (60 gp). Pink pearl (160 gp). Deep green spinel (160 gp). Smoky quartz (60 gp).
Syllin Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is generally shirtless and showing off her tattooed chest. Her blonde hair is singed and shortened. She has several tiny amber earrings on each ear.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: From birth she was tutored by a cruel and relentless mentor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After months of barely getting by, Syllin managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: A rival would like her out of the picture.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Mentor, Criminal record. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Balifra Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. Her silver hair is slicked back into a classic pompadour. She is baby faced.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Balifra was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Balifra's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: She is content.
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 80 gp.
Egelina Dalton, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. Her chestnut hair is cut short with large spiked bangs in the front. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a Stylist first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Egelina took refuge in the large cave and found the beat up whip and armor she uses now. She's also a talented Sage, but doesn't like to broadcast it.
Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new stylist responsibilities is difficult
Ideals: Fighting. Flaws: Insane. Bonds: Job, Adventurer, Religious, Nature. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 40 gp. A roughly beaten golden orb (100 gp).
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