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NPC Generator

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Advanced [show]


Chem Fright, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He wears his blue hair down. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Bricklayer business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bricklayer job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Chem Fright, Male Tiefling Aristocrat 3
Medium (6'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Burgell Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Rich, Attractive. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Burgell Tarkelby, Male Gnome Bard 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Bhevek High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart from person to person.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: He got into the Merchant business at a young age. Bhevek was born on a far southern island where he grew up under the tutelage of his mother, an expert Merchant. He left for the south, certain he would find work there.

Motivation: To be a Sailor again; and wants to raise his children well

Flaws: Antagonistic, Impulsive. Bonds: Rich, Job, Immigrant, Family. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bhevek High-hill, Male Halfling Sorcerer 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Herleva Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. She has amber eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. Herleva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Herleva decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Herleva Arnuanna, Female Half-Elf Bard 8
Medium (4'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Perception +1, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. Her cinnamon fur is slicked back into a classic pompadour. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.

History: From birth she was tutored by a cruel and relentless mentor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Mentor, Adventurer. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Fragrant In Woods, Female Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. Malachite (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hadwisa Heiser, Female Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is still thick. She has a dull look in her violet eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Nature, Slave, In love. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Hadwisa Heiser, Female Human Paladin 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Jane Shelley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is heavily combed to the right. She has gleaming, smiling violet eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: A powerful wizard made her what she is. She was an athlete and attended two major summer competitions. She never won. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Crown-heir and was forced into it by her family.

Ideals: Athletic, Gifted. Bonds: Enemies, Mentor, Family. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Jane Shelley, Female Human Fighter 3
Medium (4'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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