Vani High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman wears a white coat over a black low-cut shirt, and a feathered hat upon her head. Her clothes are grease stained in places. With bright brown hair. Her eyes are violet and she is always smoking a pipe.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She pushes her goals aggressively. She is also a coward if confronted.
History: Vani was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. In her 15th year, her parents were killed by a brigands raid, leaving Vani alone in the world. After a stint in an orphanage, she was adopted. She is searching for what she claims is her rightful reward.
Motivation: A deep hatred of brigands.
Flaws: Fearful. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 100 sp.
Nuraval Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky brown painted plate armor. His broad hat is riddled with cuts and holes. His eyes are blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Hedonist. Bonds: Poor, Guardian, Religious. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Baggi Easton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and sports black clothing, slightly heavier than average wear. She keeps her long chestnut hair kept up in a rat tail. Her eyes are gray and beady.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Baggi does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. When Baggi reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. She sports a flattop hair cut. Her amber eyes dart from person to person to random spaces in the air.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She never wears the same outfit twice, unless she absolutely has to.
History: Margery was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She has had some formal singing training, and achieved minor success. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 600 sp. Aquamarine (600 gp). Violet garnet (600 gp). Alexandrite (600 gp).
Bolhild Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears professional attire. Beneath her clothing is a huge mess of scar tissue. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Slave, Criminal record. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 280 gp. 4 Holy water.
Torbera Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has a large brown mantle and cape that has been intricately interwoven into her green robe. She wears her blonde hair down. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal dancing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Philantrophist, Artistic. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 89 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Dwarven, Gnome, Undercommon, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Obsidian (11 gp). Tourmaline (140 gp). Peridot (30 gp). Hematite (11 gp). Smoky quartz (30 gp). Black star sapphire (1500 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Moss agate (11 gp).
Traulam Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears professional attire. Her hair is chestnut and curly. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Half-Elf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: She wants to meet her childhood hero.
Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. Chalcedony (30 gp).
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