Syllin Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright tan dresses and hats. Her black hair is smooth and relatively long. Her face is scarred and worn.
Personality: She is almost excessively polite to everyone, even when angry. She is a ruthless business woman, a trait she acquired from her father.
History: She got into the Cartwright business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Mason, but doesn't like to broadcast it.
Motivation: To reunite with her absent father; and expand her business
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 15000 cp.
Ida Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her falchion. She wears a colorful flower in her brown hair. Her eyes are a pleasant hazel.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. As long as the job gets done she does not care how it got done.
History: She was born in the north, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is content.
Ideals: Artistic, Professionalism. Bonds: Immigrant, Attractive. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2
Possessions: 500 gp. Chalcedony (20 gp). Black pearl (500 gp). Chrysoberyl (130 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vola Landon, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Fletcher does. She wears her hair in dreadlocks. Her amber eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the south. Vola is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Vola was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has set out to sabotage the competition.
Motivation: An old rival family wants her found.
Ideals: Pacifist. Bonds: Job, Family. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 4 Smokesticks. 4 Smokesticks.
Symma Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is generally well dressed albeit a few years behind the times and is in decent physical shape. Her golden hair is cut short. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: From birth she was tutored by a cruel and relentless mentor. In her 13th year, her parents were killed by a gnolls raid, leaving Symma alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Symma was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She'd like to take her coworkers down a peg.
Bonds: Attractive, Job, Religious, Mentor, Enemies. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Sorath Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this woman wears a well pressed and immaculate suit (or dress). Her hair is blue, silky, and of moderate length. Her gold eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Roofer. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Sorath was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Roofer. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion.
Bonds: Attractive, Job, Immigrant, Family. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 800 gp.
Meriele Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a blue suit, pastel shirt, and white tie. She has relatively dark skin and is very physically imposing due to her abundance of muscles. With bright silver hair. This gray eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Meriele will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised by priests from a young age. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Extrovert. Flaws: Insane. Bonds: Adventurer, Religious, Mentor. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Claira Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears dark leathers with embroidery. She has a hunchback. With wild white hair. She has a tattooed face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also hits on women, regardless of circumstances.
History: She was born the only child of a wealthy merchant. Like her mother and her sister before her, after school she went straight into learning to become a Body Guard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Claira fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a crush on the local Server.
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
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