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NPC Generator

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Advanced [show]


Medrash Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. He keeps his long rusty crest kept up in a rat tail. His red eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Medrash hails from a village terrorized by dire rats. When Medrash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Medrash and his spouse have recently divorced.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Shy, Antagonistic, Mundane. Bonds: Enemies, Military. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Medrash Akambherylliax, Male Dragonborn Monk 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Intimidation +7, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1200 gp. Red spinel (150 gp). Brown-green garnet (150 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered longbow and tarnished mace as well. His black hair, when down, is lengthy. His eyes are a pleasant gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. Some 5 years later his spouse died after the birth of his son. Heartbroken, Koeth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Gifted. Flaws: Terse, Impulsive. Bonds: Attractive, In love. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Koeth Drover, Male Half-Elf Rogue 12
Medium (5'2") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 52 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills History +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Carlisle, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, grey cloak. His moppish blonde hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by drow. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Find a way to reverse the transformation of his sister; and revenge

Ideals: Disciplined, Philantrophist. Bonds: Military, Enemies, Family. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Carlisle, Male Human Barbarian 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)6 (-2) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Amethyst (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Mara Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). She keeps her black hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Mara was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has since lost track of the people in her past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry her sister to traveling adventurers

Ideals: Philantrophist, Fighting. Bonds: Criminal record, Family. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Mara Koehlanna, Female Half-Elf Rogue 7
Medium (5'2") Half-Elf, True Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 50000 cp. Solid gold idol (400 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He has a slight overbite and is overall scrawny. His blue crest is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Shamash enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His father raised him in a mountain cabin. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Athletic. Flaws: Hedonist, Depressed. Bonds: Nature, Adventurer. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Shamash Argenthrixus, Male Dragonborn Commoner 4
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 7 (-2)15 (+2)
Skills Deception +4, Insight +0
Senses Passive Perception 8
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow tunic with black highlights, and long grey pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: To pay off his debts; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Mundane. Bonds: Rich, Attractive, Religious, Job, Debt. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Ariessus, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 8 (-1)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Draconic, Druidic, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Jade (90 gp). Black pearl (400 gp). Star rose quartz (20 gp). White pearl (90 gp). 1 Minor magic item.


Social Check DCs


Bertram Lindsey, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, and he perpetually has his greataxe ready. He has wavy brown hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Lindsey, Male Human Aristocrat 8
Medium (6'0") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 11
Languages Common, Giant, Auran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).


Social Check DCs

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