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NPC Generator

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Advanced [show]


Gerbo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man is typically in his Tanner uniform. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich western family. He worked as a nervous Tanner and found it very stressful. He became a Tanner soon after.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich, Attractive. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Gerbo Leffery, Male Gnome Commoner 10
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 43 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 190 pp. Gold dragon comb with red garnet eye (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs


Mormo Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and violet handkerchief worn on his right side, and carries swords. He has wavy blue hair. His skin is flawless and his red eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Logical, Persistence. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Mormo Sorrow, Male Tiefling Rogue 6
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Blue quartz (14 gp). Jet (130 gp). Eye agate (14 gp). Deep green spinel (130 gp).


Social Check DCs


Marastyr Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. Her red hair is slicked back into a classic pompadour. Her brown eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Religious. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Marastyr Caebrek, Female Dwarf Rogue 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Vapula Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She has a slight overbite and is overall scrawny. Her purple hair is matted, messy, and big. Her ears are large.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Vapula studied abroad. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vapula took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Vapula Divinity, Female Tiefling Adept 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)16 (+3) 7 (-2)17 (+3)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Gennal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is still thick. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Guardian, Rich, Family. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Gennal Berevan, Male Elf Paladin 9
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Eye agate (15 gp). Moonstone (40 gp). Blue star sapphire (400 gp). Peridot (40 gp). Star rose quartz (40 gp). Moss agate (15 gp). Jade (70 gp). 1 Minor magic item.


Social Check DCs


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length red hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her brother.

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job, Family. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Panana Horcusporcus, Female Gnome Monk 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)13 (+1) 13 (+1)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Abalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her black hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a brothel owner, Abalaba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: She is compelled to act according to her religious beliefs; and she uses money and sex appeal to get what she needs

Bonds: Rich, Attractive, Adventurer, Religious, Mentor. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Abalaba Nucklestamp, Female Gnome Paladin 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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