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NPC Generator

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Advanced [show]


Eleanor Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are slightly larger than normal.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by illithids. Eleanor was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: To reunite with her old friends; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Eleanor Ariessus, Female Half-Elf Warrior 5
Medium (4'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tawna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears a red tunic with grey highlights, and long blue pants that bunch up around her shoes. She has wavy auburn hair. Her eyes, though not visible through her cowl, are gray.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is a Metallic Dragon in disguise. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and meet up once more with her childhood friend

Ideals: Gifted, Fighting. Flaws: Terse. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Tawna Kettlewhistle, Female Halfling Barbarian 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)19 (+4) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Aquan
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Cockaby Turen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright tan suits and hats. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amethyst earrings on each ear.

Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Cockaby Turen, Male Gnome Bard 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Brug Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He wears his auburn hair up. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Flaws: Ugly, Insomniac. Bonds: Rich, Enemies, Religious. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Brug Winterbourne, Male Half-Orc Wizard 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +6, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Herleva Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her mother was called into army service. When Herleva reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Herleva Eastaughffe, Female Human Ranger 11
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Giant, Orc, Ignan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2300 gp. Fire opal pendant on a fine gold chain (1900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled electrum ring (5000 gp).


Social Check DCs


Trey Hailey, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. His white hair is still thick. His fierce green eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Trey Hailey, Male Human Wizard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp. Coral (60 gp).


Social Check DCs


Adelard Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his brown hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich eastern family. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Job, Rich. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Adelard Kendal, Male Human Adept 9
Medium (5'8") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 700 gp. Peridot (40 gp). Jet (100 gp). Hematite (5 gp).


Social Check DCs

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