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NPC Generator

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Advanced [show]


Elegant Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears baggy pastel pantaloons and a grey scarf. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her brown fur. She is baby faced.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elegant took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Slave, Attractive, Military, Nature. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Elegant Of Snakes, Female Tabaxi Barbarian 3
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shifting In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. Her yellow fur is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Shifting In Woods, Female Tabaxi Commoner 9
Medium (6'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 17 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)10 (+0) 18 (+4)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 2000 gp. Chalcedony (50 gp). Carnelian (50 gp). Amber (90 gp). Lapis lazuli (10 gp). Star rose quartz (50 gp). Eye agate (10 gp).


Social Check DCs


Duvamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are likewise green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born at the edge of vast island. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she desires power and/or immortality

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Duvamil Wildwander, Female Gnome Aristocrat 7
Small (3'2") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Millicent Weld, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a brown vest and prefers yellow and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown hair is greasy and uncared for. She has blue eyes.

Personality: She dislikes all the random violence that takes place in the west. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Millicent was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Pacifist, Philantrophist. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Priest

Voice: Whispers

Attributes [hide]

Millicent Weld, Female Human Expert 9
Medium (5'9") Human, Lawful Evil (CR 9)
Armor Class 9
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4

Possessions: Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His auburn hair is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south his family was never financially stable. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Entrepeneur. Bonds: Poor, Job, Family. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Uraim Rubyeye, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)7 (-2) 9 (-1)8 (-1)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Gruk Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He is physically well-built. His hair is silver and curly. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gruk was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gruk Badger, Male Half-Orc Sorcerer 7
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 120 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Cecily Lancaster, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears grey painted combat armor at almost all times. She has done her best to style her chestnut hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love; and to settle down with her crush

Flaws: Disease. Bonds: Poor, Attractive, Has a crush. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Cecily Lancaster, Female Human Commoner 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)13 (+1) 6 (-2)6 (-2)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs

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