Hirrathak Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his silver crest well, parting it to the right. His gold eyes peer out from beneath his broad green hat.
Personality: Hirrathak is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Adventurer. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 72 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Elven, Terran, Gnoll
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
Possessions: 10000 gp. Black opal (1200 gp). Bloodstone (40 gp). White opal (1200 gp). Amber (160 gp). Moonstone (40 gp). Blue star sapphire (1200 gp). Sardonyx (40 gp). Iolite (40 gp). Peridot (40 gp). Brown-green garnet (160 gp). Iolite (40 gp). Violet garnet (1200 gp). Deep green spinel (160 gp). 1 Medium magic item.
Olivia Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Assassin. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. She keeps her golden hair in a pixie cut. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She has a massive crush on the younger sibling of the Assassin who has hired her part-time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She tends to her Assassin job now, and dutifully fulfills any obligations she has.
Motivation: To be a Spy again.
Flaws: Fearful. Bonds: Job, Attractive, Has a crush, Rich. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Ilanis Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to cover her moderate length golden hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with a lost civilization.
History: Sold as a small child to a brothel owner, Ilanis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Adventurer, Mentor. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Alvyn Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with red socks and a vest with buckled shoes. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. As long as the job gets done he does not care how it got done.
History: He was born in the south. Through the years after Alvyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alvyn's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Ideals: Fighting, Artistic, Professionalism. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Shadow Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white fur. She wears a brown costume with the symbols of the four houses of cards on her torso. She has a hunchback. Her white fur is slicked back into a classic pompadour. Her eyes are a pleasant amber.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Born in the north to a Shipwright, Shadow learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Shipwright soon after.
Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Family, Job. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 sp. 1 Magnifying glass. 1 Healer’s kit. 1 Good lock. 1 Masterwork Artisan’s tools.
Bertram Northcott, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady hazel eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Bather and was forced into it by his family; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Bather
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Peyton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'5". She is dressed in earthy colors with a brown and tan handkerchief worn on her left side, and her gloved hand is found clutching a sword. She sports a flattop hair cut. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Gifted from a young age, Elizabeth studied abroad. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She was granted necromantic powers by her dying brother.
Motivation: Wants to raise her children well; and to unite with her brother
Ideals: Optimist, Gifted. Bonds: Guardian, In love, Adventurer, Family. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 4000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
