Nutae Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His black hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.
History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Logical. Flaws: Addict, Insane. Bonds: Attractive, Job. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Golden pearl (140 gp). Zircon (30 gp).
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat, and a wedding ring on his left hand. His hair is cut close to his head. He has brown eyes and a grey hat with a yellow feather.
Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is terrified, and will act out of fear; and to prove his worth to the world
Flaws: Impulsive, Fearful, Disease. Bonds: In love, Family. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1100 sp.
Mara Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears tattered old clothes. Her long golden hair reaches down to her waist. Her violet eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.
History: The child of a Barrister, who enjoyed hunting, Mara was taken on many hunting expeditions. A freak accident while working with her Barrister mother left her crippled. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Gifted, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Deep blue spinel (200 gp). Blue quartz (4 gp). Violet garnet (200 gp).
Ralf Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Ralf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Attractive, Slave, Military. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 800 gp. Golden yellow topaz (400 gp). Blue sapphire (1100 gp). Iolite (80 gp). Eye agate (7 gp). 1 Minor magic item.
Corkitron Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a blue coat with green slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. Corkitron enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Hedonist. Bonds: Military. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Ethereal Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown Stetson hat and brown clothes. She wears a Stetson hat to hide her balding. Her eyes are yellow.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her mother raised her in a mountain cabin. She moved out east to avoid the crime she committed. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has decided she is irredeemable.
Ideals: Optimist, Entrepeneur. Bonds: Criminal record, Nature. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Elven, Celestial
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 sp. Banded agate (5 gp). White pearl (130 gp). Red spinel (130 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length blonde hair. His eyes are a pleasant green.
Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy, Disease, Insomniac. Bonds: Poor, Military. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 15
Hit Points 43 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A delicate silver chain set with a tourmaline (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (2000 gp).
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