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NPC Generator

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Advanced [show]


Faral Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears skinny pants and wears a blue and black robe with the hood down. Her moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her martial abilities were realized during a raid on her village. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Gifted, Optimist, Logical. Flaws: Insomniac, Disease. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Faral Tiltathana, Female Elf Warrior 4
Medium (4'10") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Williamina Denholm, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is dressed in a clean grey cloak covering her clean studded leather. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her amber unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She works hard and plays hard.

History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Flaws: Disease, Hedonist. Bonds: Family, Poor, Mentor. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Williamina Denholm, Female Human Fighter 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Athletics +6, Performance +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Sun Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his monstrous two handed axe. He wears his orange fur up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sun was raised in a hard working conservative environment. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Courier for hire.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Sun Mist, Male Tabaxi Druid 3
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 sp. Azurite (11 gp). 1 Banded mail. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs


Ivellios Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He carries a battered sickle and tarnished flail as well. He has a long silver beard with little hanging trinkets. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: Ivellios was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 11th year, his parents were killed by a illithids raid, leaving Ivellios alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Greedy. Bonds: Poor, Enemies. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Ivellios Dalanthan, Male Elf Cleric 11
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 400 pp. Star ruby (700 gp). Jet (90 gp). Aquamarine (600 gp).


Social Check DCs


Damaia Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). She wears a broad hat to cover her moderate length chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.

History: Damaia was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Damaia Judgment, Female Tiefling Bard 5
Medium (5'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)16 (+3) 9 (-1)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 9
Languages Common, Auran, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 gp.


Social Check DCs


Yurgunn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She wears a brown costume with the symbols of death on her torso. With wild auburn hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.

History: Born to a Knight, her father struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Yurgunn Gorunn, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 9 (-1)9 (-1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jasper (80 gp). Smoky quartz (80 gp). Obsidian (14 gp).


Social Check DCs


Dagger In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her black fur up. Her eyes are amber.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.

History: Born in the east to a Body Guard, Dagger learned a great deal about her father's area of expertise. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. She then took over the family business and is one of the better Body Guard for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Optimist, Pacifist, Gifted. Bonds: Job. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Dagger In the Morning, Female Tabaxi Cleric 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp. Large well-done wool tapestry (600 gp). 3 Holy water.


Social Check DCs

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