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NPC Generator

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Advanced [show]


Whurdred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her right leg appears badly burned and disfigured. Her white hair is cut jaggedly and amateurishly. Her skin is flawless and her green eyes scan people very quickly.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Priest

Voice: American accent

Attributes [hide]

Whurdred Aranore, Female Dwarf Aristocrat 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 17 (+3)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Violet garnet (500 gp). Rhodochrosite (10 gp). Jasper (70 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Ahlyssa Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of rapiers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her silver hair is lengthy. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Addict, Cynical, Antagonistic. Bonds: Adventurer. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Ahlyssa Brinker, Female Half-Elf Commoner 13
Medium (4'10") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (300 gp). A small bag of saffron. (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Jeweled gold crown (6000 gp).


Social Check DCs


Aura Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His fur, while still mostly beige, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Aura Shoe, Male Tabaxi Expert 14
Medium (6'8") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 47 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Medium magic item.


Social Check DCs


Dalaba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of her god on her torso. She has a moderate pudge and is not very fit. Her black hair is well kept. Her blue eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Dalaba was left her mother's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Dalaba Daergel, Female Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)18 (+4) 15 (+2)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Giant, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trail Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His white fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 7 years old his parents immigrated from the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he feels threatened by others

Flaws: Ugly, Impulsive, Fearful. Bonds: Rich, Immigrant. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trail Wind, Male Tabaxi Expert 12
Medium (5'11") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 90 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +6

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow painted combat armor at almost all times. He has wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted, Athletic. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Tim Garcia, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his blonde hair down. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Cynical. Bonds: Rich, Immigrant, Criminal record. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Garfield, Male Human Ranger 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +6, Medicine +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1600 gp. Banded agate (5 gp). Red spinel (100 gp). Iolite (80 gp). Canary diamond (5000 gp). Rock crystal (80 gp). Black pearl (400 gp). Deep green spinel (100 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp).


Social Check DCs

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