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Advanced [show]


Leucis Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a custom-built plate barding that's adorned with black lining and desert motifs. His right leg appears badly burned and disfigured. He has styled his dark red hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Leucis grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Leucis Tranquil, Male Tiefling Expert 3
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 2 Alchemist’s fire.


Social Check DCs


Richard Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Poor, Religious. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Richard Galanodel, Male Half-Elf Wizard 13
Medium (5'9") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 4d4-3, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3000 gp. Alexandrite (700 gp). Silver pearl (120 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Eiravel Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His hazel unseeing eyes seem to look past you.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich eastern family. Eiravel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Job, Enemies, Rich, Adventurer. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Eiravel Eathalena, Male Elf Cleric 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Watson Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His moppish chestnut hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born several months after his mother was called into army service. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Watson was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Professionalism. Bonds: Attractive, Enemies, Military, Slave. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Watson Littlefoot, Male Halfling Warlock 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 600 gp. Onyx (40 gp).


Social Check DCs


Cimer Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light black in addition to tight pants. He keeps his blue hair in a flapper bob. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cimer is combative with any and all who dare try his patience in the slightest.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Nature, Immigrant, Has a crush. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Cimer Guilt, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Alain Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman typically wears red cloth garments or leather armor, and sports empty pouches on her belt. Sporting a white mohawk this woman's hair draws a lot of attention. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Alain took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Mortician for hire.

Motivation: She has money and likes to spend it; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Gifted. Flaws: Secretive. Bonds: Guardian, Job, Rich. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Alain Wildheart, Female Halfling Paladin 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Isabella Westbrook, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). She wears a top hat to cover her moderate length black hair. This green eyed westerner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Navigator for hire.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur. Bonds: Attractive, Job. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Isabella Westbrook, Female Human Barbarian 6
Medium (4'9") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (1000 gp). Citrine (20 gp). Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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